For this project myself and a team of 3 others set out to make a top-down extraction shooter based in the Cyberpunk Universe. My role was for Character Design and Animation. My characters drew inspiration from characters already established within the world of Cyberpunk 2077; but also knowing how the games camera perspective would be top down, I didn't focus on the characters details too much, but rather emphasis on key features of the characters that would help the player with recognising their player and the enemy etc.


Above you can see the three characters I made for the trauma Team prototype. In order we have The Trauma Team Medic (Player), The Gonk (Enemy) and The Client (Hostage).
Short video displaying Animations working on the games characters.
